|
|
|
@ -302,7 +302,78 @@ void Overlay::RenderMenu()
|
|
|
|
|
config << v.shieldbar << "\n";
|
|
|
|
|
config << v.distance << "\n";
|
|
|
|
|
config << thirdperson << "\n";
|
|
|
|
|
config << std::boolalpha << minimapradar;
|
|
|
|
|
config << std::boolalpha << minimapradar << "\n";
|
|
|
|
|
|
|
|
|
|
config << std::boolalpha << lightbackpack << "\n";
|
|
|
|
|
config << std::boolalpha << medbackpack << "\n";
|
|
|
|
|
config << std::boolalpha << heavybackpack << "\n";
|
|
|
|
|
config << std::boolalpha << shieldupgrade << "\n";
|
|
|
|
|
config << std::boolalpha << shieldupgradehead << "\n";
|
|
|
|
|
config << std::boolalpha << accelerant << "\n";
|
|
|
|
|
config << std::boolalpha << phoenix << "\n";
|
|
|
|
|
config << std::boolalpha << healthlarge << "\n";
|
|
|
|
|
config << std::boolalpha << healthsmall << "\n";
|
|
|
|
|
config << std::boolalpha << shieldbattsmall << "\n";
|
|
|
|
|
config << std::boolalpha << shieldbattlarge << "\n";
|
|
|
|
|
config << std::boolalpha << ammosniper << "\n";
|
|
|
|
|
config << std::boolalpha << ammohc << "\n";
|
|
|
|
|
config << std::boolalpha << optic << "\n";
|
|
|
|
|
config << std::boolalpha << ammosc << "\n";
|
|
|
|
|
config << std::boolalpha << ammonrg << "\n";
|
|
|
|
|
config << std::boolalpha << ammoshotgun << "\n";
|
|
|
|
|
config << std::boolalpha << lasersight << "\n";
|
|
|
|
|
config << std::boolalpha << magsniper << "\n";
|
|
|
|
|
config << std::boolalpha << magenergy << "\n";
|
|
|
|
|
config << std::boolalpha << stocksniper << "\n";
|
|
|
|
|
config << std::boolalpha << stockregular << "\n";
|
|
|
|
|
config << std::boolalpha << shielddown << "\n";
|
|
|
|
|
config << std::boolalpha << lightammomag << "\n";
|
|
|
|
|
config << std::boolalpha << heavyammomag << "\n";
|
|
|
|
|
config << std::boolalpha << optic2x << "\n";
|
|
|
|
|
config << std::boolalpha << opticholo1x << "\n";
|
|
|
|
|
config << std::boolalpha << opticsniper6x << "\n";
|
|
|
|
|
config << std::boolalpha << opticsniper4x8x << "\n";
|
|
|
|
|
config << std::boolalpha << opticsniperthreat << "\n";
|
|
|
|
|
config << std::boolalpha << optic2x4x << "\n";
|
|
|
|
|
config << std::boolalpha << opticthreat << "\n";
|
|
|
|
|
config << std::boolalpha << optic3x << "\n";
|
|
|
|
|
config << std::boolalpha << opticholo1x2x << "\n";
|
|
|
|
|
|
|
|
|
|
config << std::boolalpha << suppressor << "\n";
|
|
|
|
|
config << std::boolalpha << weaponmod << "\n";
|
|
|
|
|
config << std::boolalpha << grenade_frag << "\n";
|
|
|
|
|
config << std::boolalpha << grenade_arc_star << "\n";
|
|
|
|
|
config << std::boolalpha << grenade_thermite << "\n";
|
|
|
|
|
config << std::boolalpha << shotgunbolt << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_kraber << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_mastiff << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_lstar << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_havoc << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_devotion << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_triple_take << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_flatline << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_hemlock << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_g7_scout << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_alternator << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_r99 << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_prowler << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_volt << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_longbow << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_charge_rifle << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_spitfire << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_r301 << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_eva8 << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_peacekeeper << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_mozambique << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_wingman << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_p2020 << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_re45 << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_sentinel << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_bow << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_3030_repeater << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_rampage << "\n";
|
|
|
|
|
config << std::boolalpha << weapon_car_smg;
|
|
|
|
|
|
|
|
|
|
config.close();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -340,6 +411,75 @@ void Overlay::RenderMenu()
|
|
|
|
|
config >> v.distance;
|
|
|
|
|
config >> thirdperson;
|
|
|
|
|
config >> minimapradar;
|
|
|
|
|
config >> lightbackpack;
|
|
|
|
|
config >> medbackpack;
|
|
|
|
|
config >> heavybackpack;
|
|
|
|
|
config >> shieldupgrade;
|
|
|
|
|
config >> shieldupgradehead;
|
|
|
|
|
config >> accelerant;
|
|
|
|
|
config >> phoenix;
|
|
|
|
|
config >> healthlarge;
|
|
|
|
|
config >> healthsmall;
|
|
|
|
|
config >> shieldbattsmall;
|
|
|
|
|
config >> shieldbattlarge;
|
|
|
|
|
config >> ammosniper;
|
|
|
|
|
config >> ammohc;
|
|
|
|
|
config >> optic;
|
|
|
|
|
config >> ammosc;;
|
|
|
|
|
config >> ammonrg;
|
|
|
|
|
config >> ammoshotgun;
|
|
|
|
|
config >> lasersight;;
|
|
|
|
|
config >> magsniper;
|
|
|
|
|
config >> magenergy;
|
|
|
|
|
config >> stocksniper;
|
|
|
|
|
config >> stockregular;
|
|
|
|
|
config >> shielddown;
|
|
|
|
|
config >> lightammomag;
|
|
|
|
|
config >> heavyammomag;
|
|
|
|
|
config >> optic2x;
|
|
|
|
|
config >> opticholo1x;
|
|
|
|
|
config >> opticsniper6x;
|
|
|
|
|
config >> opticsniper4x8x;
|
|
|
|
|
config >> opticsniperthreat;
|
|
|
|
|
config >> optic2x4x;
|
|
|
|
|
config >> opticthreat;
|
|
|
|
|
config >> optic3x;
|
|
|
|
|
config >> opticholo1x2x;
|
|
|
|
|
|
|
|
|
|
config >> suppressor;
|
|
|
|
|
config >> weaponmod;
|
|
|
|
|
config >> grenade_frag;
|
|
|
|
|
config >> grenade_arc_star;
|
|
|
|
|
config >> grenade_thermite;
|
|
|
|
|
config >> shotgunbolt;
|
|
|
|
|
config >> weapon_kraber;
|
|
|
|
|
config >> weapon_mastiff;
|
|
|
|
|
config >> weapon_lstar;
|
|
|
|
|
config >> weapon_havoc;
|
|
|
|
|
config >> weapon_devotion;
|
|
|
|
|
config >> weapon_triple_take;
|
|
|
|
|
config >> weapon_flatline;
|
|
|
|
|
config >> weapon_hemlock;
|
|
|
|
|
config >> weapon_g7_scout;
|
|
|
|
|
config >> weapon_alternator;
|
|
|
|
|
config >> weapon_r99;
|
|
|
|
|
config >> weapon_prowler;
|
|
|
|
|
config >> weapon_volt;
|
|
|
|
|
config >> weapon_longbow;
|
|
|
|
|
config >> weapon_charge_rifle;
|
|
|
|
|
config >> weapon_spitfire;
|
|
|
|
|
config >> weapon_r301;
|
|
|
|
|
config >> weapon_eva8;
|
|
|
|
|
config >> weapon_peacekeeper;
|
|
|
|
|
config >> weapon_mozambique;
|
|
|
|
|
config >> weapon_wingman;
|
|
|
|
|
config >> weapon_p2020;
|
|
|
|
|
config >> weapon_re45;
|
|
|
|
|
config >> weapon_sentinel;
|
|
|
|
|
config >> weapon_bow;
|
|
|
|
|
config >> weapon_3030_repeater;
|
|
|
|
|
config >> weapon_rampage;
|
|
|
|
|
config >> weapon_car_smg;
|
|
|
|
|
config.close();
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|