From 3e7496f9241192558987647b3bdf7692aad57c1c Mon Sep 17 00:00:00 2001 From: MisterY52 <11368116+MisterY52@users.noreply.github.com> Date: Wed, 8 Jun 2022 14:14:04 +0200 Subject: [PATCH] Updated offsets --- README.md | 2 +- apex_dma/offsets.h | 28 ++++++++++++++-------------- 2 files changed, 15 insertions(+), 15 deletions(-) diff --git a/README.md b/README.md index 7f7620c..dbff5f5 100644 --- a/README.md +++ b/README.md @@ -5,4 +5,4 @@ UnknownCheats thread: https://www.unknowncheats.me/forum/apex-legends/406426-kvm Bone IDs reference: https://www.unknowncheats.me/wiki/Apex_Legends_Bones_and_Hitboxes -Game version (Steam & Origin): v3.0.1.32 +Game version (Steam & Origin): v3.0.2.50 diff --git a/apex_dma/offsets.h b/apex_dma/offsets.h index d6c0bc4..fb0d5ef 100644 --- a/apex_dma/offsets.h +++ b/apex_dma/offsets.h @@ -5,11 +5,11 @@ #if VERSION == STEAM - #define OFFSET_ENTITYLIST 0x19fbcd8 - #define OFFSET_LOCAL_ENT 0x1daca88 //LocalPlayer - #define OFFSET_NAME_LIST 0xb9f7f40 - #define OFFSET_THIRDPERSON 0x019e0800 + 0x6c //thirdperson_override + 0x6c - #define OFFSET_TIMESCALE 0x013d8680 //host_timescale + #define OFFSET_ENTITYLIST 0x19fbf98 + #define OFFSET_LOCAL_ENT 0x1dacd48 //LocalPlayer + #define OFFSET_NAME_LIST 0xb9f8340 + #define OFFSET_THIRDPERSON 0x019e0ac0 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_TIMESCALE 0x013d8800 //host_timescale #define OFFSET_TEAM 0x448 //m_iTeamNum #define OFFSET_HEALTH 0x438 //m_iHealth @@ -34,13 +34,13 @@ #define OFFSET_OBSERVING_TARGET 0x34d8 //m_hObserverTarget #define OFFSET_MATRIX 0x11a210 - #define OFFSET_RENDER 0x7519820 + #define OFFSET_RENDER 0x7519c20 #define OFFSET_WEAPON 0x1aac //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1f40 //CWeaponX!m_flProjectileSpeed #define OFFSET_BULLET_SCALE 0x1f48 //CWeaponX!m_flProjectileScale #define OFFSET_ZOOM_FOV 0x1730 + 0xb8 //m_playerData + m_curZoomFOV - #define OFFSET_AMMO 0x16e4 //m_ammoInClip + #define OFFSET_AMMO 0x16b4 //m_ammoInClip #define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits @@ -51,11 +51,11 @@ #elif VERSION == ORIGIN - #define OFFSET_ENTITYLIST 0x19fbcd8 - #define OFFSET_LOCAL_ENT 0x1daca88 //LocalPlayer - #define OFFSET_NAME_LIST 0xb9f7f40 - #define OFFSET_THIRDPERSON 0x019e0800 + 0x6c //thirdperson_override + 0x6c - #define OFFSET_TIMESCALE 0x013d8680 //host_timescale + #define OFFSET_ENTITYLIST 0x19fbf98 + #define OFFSET_LOCAL_ENT 0x1dacd48 //LocalPlayer + #define OFFSET_NAME_LIST 0xb9f8340 + #define OFFSET_THIRDPERSON 0x019e0ac0 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_TIMESCALE 0x013d8800 //host_timescale #define OFFSET_TEAM 0x448 //m_iTeamNum #define OFFSET_HEALTH 0x438 //m_iHealth @@ -80,13 +80,13 @@ #define OFFSET_OBSERVING_TARGET 0x34d8 //m_hObserverTarget #define OFFSET_MATRIX 0x11a210 - #define OFFSET_RENDER 0x7519820 + #define OFFSET_RENDER 0x7519c20 #define OFFSET_WEAPON 0x1aac //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1f40 //CWeaponX!m_flProjectileSpeed #define OFFSET_BULLET_SCALE 0x1f48 //CWeaponX!m_flProjectileScale #define OFFSET_ZOOM_FOV 0x1730 + 0xb8 //m_playerData + m_curZoomFOV - #define OFFSET_AMMO 0x16e4 //m_ammoInClip + #define OFFSET_AMMO 0x16b4 //m_ammoInClip #define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits