From 7866710c5bdcfc7193dec67d85be3bc96d91894e Mon Sep 17 00:00:00 2001 From: MisterY52 <11368116+MisterY52@users.noreply.github.com> Date: Tue, 29 Jun 2021 22:59:46 +0200 Subject: [PATCH] Updated offsets --- README.md | 2 +- apex_dma/offsets.h | 24 ++++++++++++------------ 2 files changed, 13 insertions(+), 13 deletions(-) diff --git a/README.md b/README.md index a085c0f..fd8a43c 100644 --- a/README.md +++ b/README.md @@ -5,4 +5,4 @@ UnknownCheats thread: https://www.unknowncheats.me/forum/apex-legends/406426-kvm Bone IDs reference: https://www.unknowncheats.me/wiki/Apex_Legends_Bones_and_Hitboxes -Game version (Steam & Origin): v3.0.3.253 +Game version (Steam & Origin): v3.0.6.99 diff --git a/apex_dma/offsets.h b/apex_dma/offsets.h index 0e0fccc..07da619 100644 --- a/apex_dma/offsets.h +++ b/apex_dma/offsets.h @@ -5,10 +5,10 @@ #if VERSION == STEAM - #define OFFSET_ENTITYLIST 0x18eda78 - #define OFFSET_LOCAL_ENT 0x1c9d198 //LocalPlayer - #define OFFSET_NAME_LIST 0x81af640 - #define OFFSET_THIRDPERSON 0x018d42d0 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_ENTITYLIST 0x1911448 + #define OFFSET_LOCAL_ENT 0x1cc0ce8 //LocalPlayer + #define OFFSET_NAME_LIST 0x8382450 + #define OFFSET_THIRDPERSON 0x018f7970 + 0x6c //thirdperson_override + 0x6c #define OFFSET_TEAM 0x448 //m_iTeamNum #define OFFSET_HEALTH 0x438 //m_iHealth @@ -20,7 +20,7 @@ #define OFFSET_ZOOMING 0x1be1 //m_bZooming #define OFFSET_LIFE_STATE 0x798 //m_lifeState, >0 = dead - #define OFFSET_BLEED_OUT_STATE 0x2688 //m_bleedoutState, >0 = knocked + #define OFFSET_BLEED_OUT_STATE 0x26c8 //m_bleedoutState, >0 = knocked #define OFFSET_ORIGIN 0x14c //m_vecAbsOrigin #define OFFSET_BONES 0xF38 //m_bConstrainBetweenEndpoints @@ -32,7 +32,7 @@ #define OFFSET_OBSERVING_TARGET 0x3350 //m_hObserverTarget #define OFFSET_MATRIX 0x1b3bd0 - #define OFFSET_RENDER 0x40bf468 + #define OFFSET_RENDER 0x41e3588 #define OFFSET_WEAPON 0x1a6c //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1ED0 @@ -48,10 +48,10 @@ #elif VERSION == ORIGIN - #define OFFSET_ENTITYLIST 0x18eda78 - #define OFFSET_LOCAL_ENT 0x1c9d198 //LocalPlayer - #define OFFSET_NAME_LIST 0x81af640 - #define OFFSET_THIRDPERSON 0x018d42d0 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_ENTITYLIST 0x1911448 + #define OFFSET_LOCAL_ENT 0x1cc0ce8 //LocalPlayer + #define OFFSET_NAME_LIST 0x8382450 + #define OFFSET_THIRDPERSON 0x018f7970 + 0x6c //thirdperson_override + 0x6c #define OFFSET_TEAM 0x448 //m_iTeamNum #define OFFSET_HEALTH 0x438 //m_iHealth @@ -63,7 +63,7 @@ #define OFFSET_ZOOMING 0x1be1 //m_bZooming #define OFFSET_LIFE_STATE 0x798 //m_lifeState, >0 = dead - #define OFFSET_BLEED_OUT_STATE 0x2688 //m_bleedoutState, >0 = knocked + #define OFFSET_BLEED_OUT_STATE 0x26c8 //m_bleedoutState, >0 = knocked #define OFFSET_ORIGIN 0x14c //m_vecAbsOrigin #define OFFSET_BONES 0xF38 //m_bConstrainBetweenEndpoints @@ -75,7 +75,7 @@ #define OFFSET_OBSERVING_TARGET 0x3350 //m_hObserverTarget #define OFFSET_MATRIX 0x1b3bd0 - #define OFFSET_RENDER 0x40bf468 + #define OFFSET_RENDER 0x41e3588 #define OFFSET_WEAPON 0x1a6c //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1ED0