From 868f6d2a080137dc20da36b0ee8f216d8c478915 Mon Sep 17 00:00:00 2001 From: MisterY52 <11368116+MisterY52@users.noreply.github.com> Date: Fri, 17 Dec 2021 10:27:49 +0100 Subject: [PATCH] Updated offsets --- README.md | 2 +- apex_dma/offsets.h | 26 +++++++++++++------------- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/README.md b/README.md index 5daa672..f5f0797 100644 --- a/README.md +++ b/README.md @@ -5,4 +5,4 @@ UnknownCheats thread: https://www.unknowncheats.me/forum/apex-legends/406426-kvm Bone IDs reference: https://www.unknowncheats.me/wiki/Apex_Legends_Bones_and_Hitboxes -Game version (Steam & Origin): v3.0.1.37 +Game version (Steam & Origin): v3.0.2.55 diff --git a/apex_dma/offsets.h b/apex_dma/offsets.h index f6b8921..889d9b1 100644 --- a/apex_dma/offsets.h +++ b/apex_dma/offsets.h @@ -5,10 +5,10 @@ #if VERSION == STEAM - #define OFFSET_ENTITYLIST 0x1971e08 - #define OFFSET_LOCAL_ENT 0x1d21668 //LocalPlayer - #define OFFSET_NAME_LIST 0xba17f40 - #define OFFSET_THIRDPERSON 0x01957b30 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_ENTITYLIST 0x1972ea8 + #define OFFSET_LOCAL_ENT 0x1d22708 //LocalPlayer + #define OFFSET_NAME_LIST 0xba19040 + #define OFFSET_THIRDPERSON 0x01958bd0 + 0x6c //thirdperson_override + 0x6c #define OFFSET_TEAM 0x448 //m_iTeamNum #define OFFSET_HEALTH 0x438 //m_iHealth @@ -32,12 +32,12 @@ #define OFFSET_OBSERVING_TARGET 0x33e8 //m_hObserverTarget #define OFFSET_MATRIX 0x1b3bd0 - #define OFFSET_RENDER 0x7511b88 + #define OFFSET_RENDER 0x7512c88 #define OFFSET_WEAPON 0x1a8c //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1f18 //CWeaponX!m_flProjectileSpeed #define OFFSET_BULLET_SCALE 0x1f20 //CWeaponX!m_flProjectileScale - #define OFFSET_ZOOM_FOV 0x1700 + 0xb8 //m_playerData + m_curZoomFOV + #define OFFSET_ZOOM_FOV 0x1708 + 0xb8 //m_playerData + m_curZoomFOV #define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits @@ -48,10 +48,10 @@ #elif VERSION == ORIGIN - #define OFFSET_ENTITYLIST 0x1971e08 - #define OFFSET_LOCAL_ENT 0x1d21668 //LocalPlayer - #define OFFSET_NAME_LIST 0xba17f40 - #define OFFSET_THIRDPERSON 0x01957b30 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_ENTITYLIST 0x1972ea8 + #define OFFSET_LOCAL_ENT 0x1d22708 //LocalPlayer + #define OFFSET_NAME_LIST 0xba19040 + #define OFFSET_THIRDPERSON 0x01958bd0 + 0x6c //thirdperson_override + 0x6c #define OFFSET_TEAM 0x448 //m_iTeamNum #define OFFSET_HEALTH 0x438 //m_iHealth @@ -75,12 +75,12 @@ #define OFFSET_OBSERVING_TARGET 0x33e8 //m_hObserverTarget #define OFFSET_MATRIX 0x1b3bd0 - #define OFFSET_RENDER 0x7511b88 + #define OFFSET_RENDER 0x7512c88 #define OFFSET_WEAPON 0x1a8c //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1f18 //CWeaponX!m_flProjectileSpeed #define OFFSET_BULLET_SCALE 0x1f20 //CWeaponX!m_flProjectileScale - #define OFFSET_ZOOM_FOV 0x1700 + 0xb8 //m_playerData + m_curZoomFOV + #define OFFSET_ZOOM_FOV 0x1708 + 0xb8 //m_playerData + m_curZoomFOV #define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits @@ -88,5 +88,5 @@ #define OFFSET_GLOW_T2 0x2dc //1193322764 = enabled, 0 = disabled #define OFFSET_GLOW_ENABLE 0x3c8 //7 = enabled, 2 = disabled #define OFFSET_GLOW_THROUGH_WALLS 0x3d0 //2 = enabled, 5 = disabled - + #endif \ No newline at end of file