diff --git a/README.md b/README.md index 418d1db..93c4bdb 100644 --- a/README.md +++ b/README.md @@ -3,4 +3,4 @@ UnknownCheats thread: https://www.unknowncheats.me/forum/apex-legends/406426-kvm-vmread-apex-esp-aimbot.html -Game version: v3.0.3.454 +Game version: v3.0.4.150 diff --git a/apex_dma/offsets.h b/apex_dma/offsets.h index 5c611ba..bc74a93 100644 --- a/apex_dma/offsets.h +++ b/apex_dma/offsets.h @@ -1,5 +1,5 @@ -#define OFFSET_ENTITYLIST 0x18b9a98 -#define OFFSET_LOCAL_ENT 0x1c684b8 //LocalPlayer +#define OFFSET_ENTITYLIST 0x18ad3a8 +#define OFFSET_LOCAL_ENT 0x1c5bcc8 //LocalPlayer #define OFFSET_TEAM 0x430 #define OFFSET_HEALTH 0x420 @@ -10,7 +10,7 @@ #define OFFSET_VISIBLE_TIME 0x1A6C #define OFFSET_LIFE_STATE 0x770 //>0 = dead -#define OFFSET_BLEED_OUT_STATE 0x2670 //>0 = knocked +#define OFFSET_BLEED_OUT_STATE 0x2610 //>0 = knocked #define OFFSET_ORIGIN 0x14c //m_vecAbsOrigin #define OFFSET_BONES 0xF18 //m_bConstrainBetweenEndpoints @@ -18,16 +18,19 @@ #define OFFSET_CAMERAPOS 0x1E6C #define OFFSET_VIEWANGLES 0x24A0 #define OFFSET_BREATH_ANGLES OFFSET_VIEWANGLES - 0x10 -#define OFFSET_OBSERVER_MODE 0x3304 -#define OFFSET_OBSERVING_TARGET 0x3308 +#define OFFSET_OBSERVER_MODE 0x32bc +#define OFFSET_OBSERVING_TARGET 0x32c0 #define OFFSET_MATRIX 0x1b3bd0 -#define OFFSET_RENDER 0x40deec8 +#define OFFSET_RENDER 0x40d5d98 #define OFFSET_WEAPON 0x1a0c //m_latestPrimaryWeapons -#define OFFSET_BULLET_SPEED 0x1e08 -#define OFFSET_BULLET_SCALE 0x1e10 +#define OFFSET_BULLET_SPEED 0x1e0c +#define OFFSET_BULLET_SCALE 0x1e14 -#define OFFSET_ITEM_GLOW 0x290 -#define OFFSET_GLOW_ENABLE 0x330 //7 = enabled -#define OFFSET_GLOW_THROUGH_WALLS 0x340 //2 = enabled \ No newline at end of file +#define OFFSET_ITEM_GLOW 0x2A8 + +#define OFFSET_GLOW_T1 0x262 //16256 = enabled, 0 = disabled +#define OFFSET_GLOW_T2 0x2c4 //1193322764 = enabled, 0 = disabled +#define OFFSET_GLOW_ENABLE 0x350 //7 = enabled, 2 = disabled +#define OFFSET_GLOW_THROUGH_WALLS 0x360 //2 = enabled, 5 = disabled \ No newline at end of file