diff --git a/apex_dma/Game.cpp b/apex_dma/Game.cpp index c90d674..6e5e064 100644 --- a/apex_dma/Game.cpp +++ b/apex_dma/Game.cpp @@ -329,7 +329,7 @@ QAngle CalculateBestBoneAim(Entity& from, uintptr_t t, float max_fov , float rcs //printf("%f \n", zoom_fov); if (zoom_fov != 0.0f && zoom_fov != 1.0f) { - //max_fov *= zoom_fov/90.0f; + max_fov *= zoom_fov/90.0f; } /*