From bc6b87eb9c113072a8c066516a57240a4363133c Mon Sep 17 00:00:00 2001 From: MisterY52 <11368116+MisterY52@users.noreply.github.com> Date: Mon, 30 May 2022 10:40:29 +0200 Subject: [PATCH] Updated offsets --- README.md | 2 +- apex_dma/offsets.h | 32 ++++++++++++++++---------------- 2 files changed, 17 insertions(+), 17 deletions(-) diff --git a/README.md b/README.md index 39df0bd..7f7620c 100644 --- a/README.md +++ b/README.md @@ -5,4 +5,4 @@ UnknownCheats thread: https://www.unknowncheats.me/forum/apex-legends/406426-kvm Bone IDs reference: https://www.unknowncheats.me/wiki/Apex_Legends_Bones_and_Hitboxes -Game version (Steam & Origin): v3.0.7.26 +Game version (Steam & Origin): v3.0.1.32 diff --git a/apex_dma/offsets.h b/apex_dma/offsets.h index 348909f..d6c0bc4 100644 --- a/apex_dma/offsets.h +++ b/apex_dma/offsets.h @@ -5,11 +5,11 @@ #if VERSION == STEAM - #define OFFSET_ENTITYLIST 0x19fbc18 - #define OFFSET_LOCAL_ENT 0x1dac9c8 //LocalPlayer - #define OFFSET_NAME_LIST 0xb9f7e40 - #define OFFSET_THIRDPERSON 0x019e0740 + 0x6c //thirdperson_override + 0x6c - #define OFFSET_TIMESCALE 0x013d85c0 //host_timescale + #define OFFSET_ENTITYLIST 0x19fbcd8 + #define OFFSET_LOCAL_ENT 0x1daca88 //LocalPlayer + #define OFFSET_NAME_LIST 0xb9f7f40 + #define OFFSET_THIRDPERSON 0x019e0800 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_TIMESCALE 0x013d8680 //host_timescale #define OFFSET_TEAM 0x448 //m_iTeamNum #define OFFSET_HEALTH 0x438 //m_iHealth @@ -19,7 +19,7 @@ #define OFFSET_ABS_VELOCITY 0x140 //m_vecAbsVelocity #define OFFSET_VISIBLE_TIME 0x1b14 //CPlayer!lastVisibleTime #define OFFSET_ZOOMING 0x1c51 //m_bZooming - + #define OFFSET_THIRDPERSON_SV 0x36b8 //m_thirdPersonShoulderView #define OFFSET_LIFE_STATE 0x798 //m_lifeState, >0 = dead #define OFFSET_BLEED_OUT_STATE 0x2728 //m_bleedoutState, >0 = knocked @@ -34,13 +34,13 @@ #define OFFSET_OBSERVING_TARGET 0x34d8 //m_hObserverTarget #define OFFSET_MATRIX 0x11a210 - #define OFFSET_RENDER 0x7519720 + #define OFFSET_RENDER 0x7519820 #define OFFSET_WEAPON 0x1aac //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1f40 //CWeaponX!m_flProjectileSpeed #define OFFSET_BULLET_SCALE 0x1f48 //CWeaponX!m_flProjectileScale #define OFFSET_ZOOM_FOV 0x1730 + 0xb8 //m_playerData + m_curZoomFOV - #define OFFSET_AMMO 0x16b4 //m_ammoInClip + #define OFFSET_AMMO 0x16e4 //m_ammoInClip #define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits @@ -51,11 +51,11 @@ #elif VERSION == ORIGIN - #define OFFSET_ENTITYLIST 0x19fbc18 - #define OFFSET_LOCAL_ENT 0x1dac9c8 //LocalPlayer - #define OFFSET_NAME_LIST 0xb9f7e40 - #define OFFSET_THIRDPERSON 0x019e0740 + 0x6c //thirdperson_override + 0x6c - #define OFFSET_TIMESCALE 0x013d85c0 //host_timescale + #define OFFSET_ENTITYLIST 0x19fbcd8 + #define OFFSET_LOCAL_ENT 0x1daca88 //LocalPlayer + #define OFFSET_NAME_LIST 0xb9f7f40 + #define OFFSET_THIRDPERSON 0x019e0800 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_TIMESCALE 0x013d8680 //host_timescale #define OFFSET_TEAM 0x448 //m_iTeamNum #define OFFSET_HEALTH 0x438 //m_iHealth @@ -65,7 +65,7 @@ #define OFFSET_ABS_VELOCITY 0x140 //m_vecAbsVelocity #define OFFSET_VISIBLE_TIME 0x1b14 //CPlayer!lastVisibleTime #define OFFSET_ZOOMING 0x1c51 //m_bZooming - + #define OFFSET_THIRDPERSON_SV 0x36b8 //m_thirdPersonShoulderView #define OFFSET_LIFE_STATE 0x798 //m_lifeState, >0 = dead #define OFFSET_BLEED_OUT_STATE 0x2728 //m_bleedoutState, >0 = knocked @@ -80,13 +80,13 @@ #define OFFSET_OBSERVING_TARGET 0x34d8 //m_hObserverTarget #define OFFSET_MATRIX 0x11a210 - #define OFFSET_RENDER 0x7519720 + #define OFFSET_RENDER 0x7519820 #define OFFSET_WEAPON 0x1aac //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1f40 //CWeaponX!m_flProjectileSpeed #define OFFSET_BULLET_SCALE 0x1f48 //CWeaponX!m_flProjectileScale #define OFFSET_ZOOM_FOV 0x1730 + 0xb8 //m_playerData + m_curZoomFOV - #define OFFSET_AMMO 0x16b4 //m_ammoInClip + #define OFFSET_AMMO 0x16e4 //m_ammoInClip #define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits