From c55fb74b9e9e8e68ef2da3f3a2fd682ecad8114f Mon Sep 17 00:00:00 2001 From: MisterY52 <11368116+MisterY52@users.noreply.github.com> Date: Sat, 28 Jan 2023 16:22:42 +0100 Subject: [PATCH] Updated offsets --- README.md | 2 +- apex_dma/offsets.h | 28 ++++++++++++++-------------- 2 files changed, 15 insertions(+), 15 deletions(-) diff --git a/README.md b/README.md index c217ab4..2332541 100644 --- a/README.md +++ b/README.md @@ -5,4 +5,4 @@ UnknownCheats thread: https://www.unknowncheats.me/forum/apex-legends/406426-kvm Bone IDs reference: https://www.unknowncheats.me/wiki/Apex_Legends_Bones_and_Hitboxes -Game version (Steam & Origin): v3.0.22.23 +Game version (Steam & Origin): v3.0.23.30 diff --git a/apex_dma/offsets.h b/apex_dma/offsets.h index 096ab29..0a40081 100644 --- a/apex_dma/offsets.h +++ b/apex_dma/offsets.h @@ -5,11 +5,11 @@ #if VERSION == STEAM - #define OFFSET_ENTITYLIST 0x1b2a578 - #define OFFSET_LOCAL_ENT 0x01edb678 //LocalPlayer //.?AVC_GameMovement@@ + 0x8 - #define OFFSET_NAME_LIST 0xbbda330 - #define OFFSET_THIRDPERSON 0x01b0f000 + 0x6c //thirdperson_override + 0x6c - #define OFFSET_TIMESCALE 0x014c52a0 //host_timescale + #define OFFSET_ENTITYLIST 0x1b2c6e8 + #define OFFSET_LOCAL_ENT 0x1edd7e8 //LocalPlayer //.?AVC_GameMovement@@ + 0x8 + #define OFFSET_NAME_LIST 0xbbdc630 + #define OFFSET_THIRDPERSON 0x01b11020 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_TIMESCALE 0x014c72c0 //host_timescale #define OFFSET_TEAM 0x044c //m_iTeamNum #define OFFSET_HEALTH 0x043c //m_iHealth @@ -36,13 +36,13 @@ #define OFFSET_OBSERVING_TARGET 0x34e0 //m_hObserverTarget #define OFFSET_MATRIX 0x11a210 - #define OFFSET_RENDER 0x7664e80 + #define OFFSET_RENDER 0x7665f38 #define OFFSET_WEAPON 0x1a14 //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1ef0 //CWeaponX!m_flProjectileSpeed #define OFFSET_BULLET_SCALE 0x1ef8 //CWeaponX!m_flProjectileScale #define OFFSET_ZOOM_FOV 0x16b8 + 0xb8 //m_playerData + m_curZoomFOV - #define OFFSET_AMMO 0x1644 //m_ammoInClip + #define OFFSET_AMMO 0x1670 //m_ammoInClip #define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits @@ -53,11 +53,11 @@ #elif VERSION == ORIGIN - #define OFFSET_ENTITYLIST 0x1b2a578 - #define OFFSET_LOCAL_ENT 0x01edb678 //LocalPlayer //.?AVC_GameMovement@@ + 0x8 - #define OFFSET_NAME_LIST 0xbbda330 - #define OFFSET_THIRDPERSON 0x01b0f000 + 0x6c //thirdperson_override + 0x6c - #define OFFSET_TIMESCALE 0x014c52a0 //host_timescale + #define OFFSET_ENTITYLIST 0x1b2c6e8 + #define OFFSET_LOCAL_ENT 0x1edd7e8 //LocalPlayer //.?AVC_GameMovement@@ + 0x8 + #define OFFSET_NAME_LIST 0xbbdc630 + #define OFFSET_THIRDPERSON 0x01b11020 + 0x6c //thirdperson_override + 0x6c + #define OFFSET_TIMESCALE 0x014c72c0 //host_timescale #define OFFSET_TEAM 0x044c //m_iTeamNum #define OFFSET_HEALTH 0x043c //m_iHealth @@ -84,13 +84,13 @@ #define OFFSET_OBSERVING_TARGET 0x34e0 //m_hObserverTarget #define OFFSET_MATRIX 0x11a210 - #define OFFSET_RENDER 0x7664e80 + #define OFFSET_RENDER 0x7665f38 #define OFFSET_WEAPON 0x1a14 //m_latestPrimaryWeapons #define OFFSET_BULLET_SPEED 0x1ef0 //CWeaponX!m_flProjectileSpeed #define OFFSET_BULLET_SCALE 0x1ef8 //CWeaponX!m_flProjectileScale #define OFFSET_ZOOM_FOV 0x16b8 + 0xb8 //m_playerData + m_curZoomFOV - #define OFFSET_AMMO 0x1644 //m_ammoInClip + #define OFFSET_AMMO 0x1670 //m_ammoInClip #define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits