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@ -7,7 +7,7 @@
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#define OFFSET_ENTITYLIST 0x18eda78
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#define OFFSET_LOCAL_ENT 0x1c9d198 //LocalPlayer
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#define OFFSET_NAME_LIST 0x81af4c0
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#define OFFSET_NAME_LIST 0x81af540
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#define OFFSET_TEAM 0x448 //m_iTeamNum
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#define OFFSET_HEALTH 0x438 //m_iHealth
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@ -31,7 +31,7 @@
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#define OFFSET_OBSERVING_TARGET 0x3350 //m_hObserverTarget
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#define OFFSET_MATRIX 0x1b3bd0
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#define OFFSET_RENDER 0x40BF2E8
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#define OFFSET_RENDER 0x40bf368
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#define OFFSET_WEAPON 0x1a6c //m_latestPrimaryWeapons
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#define OFFSET_BULLET_SPEED 0x1ED0
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@ -49,7 +49,7 @@
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#define OFFSET_ENTITYLIST 0x18eda78
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#define OFFSET_LOCAL_ENT 0x1c9d198 //LocalPlayer
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#define OFFSET_NAME_LIST 0x81af4c0
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#define OFFSET_NAME_LIST 0x81af540
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#define OFFSET_TEAM 0x448 //m_iTeamNum
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#define OFFSET_HEALTH 0x438 //m_iHealth
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@ -73,7 +73,7 @@
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#define OFFSET_OBSERVING_TARGET 0x3350 //m_hObserverTarget
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#define OFFSET_MATRIX 0x1b3bd0
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#define OFFSET_RENDER 0x40BF2E8
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#define OFFSET_RENDER 0x40bf368
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#define OFFSET_WEAPON 0x1a6c //m_latestPrimaryWeapons
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#define OFFSET_BULLET_SPEED 0x1ED0
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