|  |  | @ -12,6 +12,7 @@ extern int spectators; | 
			
		
	
		
		
			
				
					
					|  |  |  | extern int allied_spectators; |  |  |  | extern int allied_spectators; | 
			
		
	
		
		
			
				
					
					|  |  |  | extern float max_dist; |  |  |  | extern float max_dist; | 
			
		
	
		
		
			
				
					
					|  |  |  | extern float smooth; |  |  |  | extern float smooth; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | extern float max_fov; | 
			
		
	
		
		
			
				
					
					|  |  |  | int width; |  |  |  | int width; | 
			
		
	
		
		
			
				
					
					|  |  |  | int height; |  |  |  | int height; | 
			
		
	
		
		
			
				
					
					|  |  |  | bool k_leftclick = false; |  |  |  | bool k_leftclick = false; | 
			
		
	
	
		
		
			
				
					|  |  | @ -116,7 +117,7 @@ void Overlay::RenderMenu() | 
			
		
	
		
		
			
				
					
					|  |  |  | 		all_spec_disable = false; |  |  |  | 		all_spec_disable = false; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
		
		
			
				
					
					|  |  |  | 	ImGui::SetNextWindowPos(ImVec2(0, 0)); |  |  |  | 	ImGui::SetNextWindowPos(ImVec2(0, 0)); | 
			
		
	
		
		
			
				
					
					|  |  |  | 	ImGui::SetNextWindowSize(ImVec2(490, 250)); |  |  |  | 	ImGui::SetNextWindowSize(ImVec2(490, 200)); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 	ImGui::Begin("##title", (bool*)true, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar); |  |  |  | 	ImGui::Begin("##title", (bool*)true, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar); | 
			
		
	
		
		
			
				
					
					|  |  |  | 	if (ImGui::BeginTabBar("Tab")) |  |  |  | 	if (ImGui::BeginTabBar("Tab")) | 
			
		
	
		
		
			
				
					
					|  |  |  | 	{ |  |  |  | 	{ | 
			
		
	
	
		
		
			
				
					|  |  | @ -167,7 +168,10 @@ void Overlay::RenderMenu() | 
			
		
	
		
		
			
				
					
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					|  |  |  | 			ImGui::Checkbox("Glow items", &item_glow); |  |  |  | 			ImGui::Checkbox("Glow items", &item_glow); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			ImGui::Checkbox("Glow players", &player_glow); |  |  |  | 			ImGui::Checkbox("Glow players", &player_glow); | 
			
		
	
		
		
			
				
					
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 |  |  |  | 			ImGui::EndTabItem(); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 		} | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 		if (ImGui::BeginTabItem("Config")) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 		{ | 
			
		
	
		
		
			
				
					
					|  |  |  | 			ImGui::Text("Max distance:"); |  |  |  | 			ImGui::Text("Max distance:"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			ImGui::SliderFloat("##1", &max_dist, 100.0f * 40, 800.0f * 40, "%.2f"); |  |  |  | 			ImGui::SliderFloat("##1", &max_dist, 100.0f * 40, 800.0f * 40, "%.2f"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			ImGui::SameLine(); |  |  |  | 			ImGui::SameLine(); | 
			
		
	
	
		
		
			
				
					|  |  | @ -176,6 +180,8 @@ void Overlay::RenderMenu() | 
			
		
	
		
		
			
				
					
					|  |  |  | 			ImGui::Text("Smooth aim value:"); |  |  |  | 			ImGui::Text("Smooth aim value:"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			ImGui::SliderFloat("##2", &smooth, 12.0f, 150.0f, "%.2f"); |  |  |  | 			ImGui::SliderFloat("##2", &smooth, 12.0f, 150.0f, "%.2f"); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 			ImGui::Text("Max FOV:"); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			ImGui::SliderFloat("##3", &max_fov, 5.0f, 250.0f, "%.2f"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			ImGui::EndTabItem(); |  |  |  | 			ImGui::EndTabItem(); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		} |  |  |  | 		} | 
			
		
	
		
		
			
				
					
					|  |  |  | 		if (ImGui::BeginTabItem("Visuals")) |  |  |  | 		if (ImGui::BeginTabItem("Visuals")) | 
			
		
	
	
		
		
			
				
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