|  |  | @ -20,6 +20,25 @@ bool Entity::Observing(uint64_t entitylist) | 
			
		
	
		
		
			
				
					
					|  |  |  | 	return *(bool*)(buffer + OFFSET_OBSERVER_MODE); |  |  |  | 	return *(bool*)(buffer + OFFSET_OBSERVER_MODE); | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | //https://github.com/CasualX/apexbot/blob/master/src/state.cpp#L104
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					|  |  |  |  |  |  |  | void get_class_name(uint64_t entity_ptr, char* out_str) | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 	uint64_t client_networkable_vtable; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 	apex_mem.Read<uint64_t>(entity_ptr + 8 * 3, client_networkable_vtable); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 	uint64_t get_client_class; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 	apex_mem.Read<uint64_t>(client_networkable_vtable + 8 * 3, get_client_class); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 	uint32_t disp; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 	apex_mem.Read<uint32_t>(get_client_class + 3, disp); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 	const uint64_t client_class_ptr = get_client_class + disp + 7; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 	ClientClass client_class; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 	apex_mem.Read<ClientClass>(client_class_ptr, client_class); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 	apex_mem.ReadArray<char>(client_class.pNetworkName, out_str, 32); | 
			
		
	
		
		
			
				
					
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					|  |  |  | int Entity::getTeamId() |  |  |  | int Entity::getTeamId() | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	return *(int*)(buffer + OFFSET_TEAM); |  |  |  | 	return *(int*)(buffer + OFFSET_TEAM); | 
			
		
	
	
		
		
			
				
					|  |  | @ -52,7 +71,10 @@ bool Entity::isPlayer() | 
			
		
	
		
		
			
				
					
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					|  |  |  | bool Entity::isDummy() |  |  |  | bool Entity::isDummy() | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	return *(int*)(buffer + OFFSET_TEAM) == 97; |  |  |  | 	char class_name[33] = {}; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 	get_class_name(ptr, class_name); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 	return strncmp(class_name, "CAI_BaseNPC", 11) == 0; | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  |  | bool Entity::isKnocked() |  |  |  | bool Entity::isKnocked() | 
			
		
	
	
		
		
			
				
					|  |  | @ -155,7 +177,10 @@ void Entity::get_name(uint64_t g_Base, uint64_t index, char* name) | 
			
		
	
		
		
			
				
					
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					|  |  |  | bool Item::isItem() |  |  |  | bool Item::isItem() | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	return *(int*)(buffer + OFFSET_ITEM_GLOW) >= 1358917120; |  |  |  | 	char class_name[33] = {}; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 	get_class_name(ptr, class_name); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 	return strncmp(class_name, "CPropSurvival", 13) == 0; | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  |  | bool Item::isGlowing() |  |  |  | bool Item::isGlowing() | 
			
		
	
	
		
		
			
				
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