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					|  |  |  | #if VERSION == STEAM |  |  |  | #if VERSION == STEAM | 
			
		
	
		
		
			
				
					
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					|  |  |  |     #define OFFSET_ENTITYLIST			0x194cb58 |  |  |  |     #define OFFSET_ENTITYLIST			0x1971e08 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_LOCAL_ENT			0x1cfbdb8 //LocalPlayer
 |  |  |  |     #define OFFSET_LOCAL_ENT			0x1d21668 //LocalPlayer
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					|  |  |  |     #define OFFSET_NAME_LIST            0xb9c9360 |  |  |  |     #define OFFSET_NAME_LIST            0xba17f40 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_THIRDPERSON          0x01932920 + 0x6c //thirdperson_override + 0x6c
 |  |  |  |     #define OFFSET_THIRDPERSON          0x01957b30 + 0x6c //thirdperson_override + 0x6c
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					|  |  |  |     #define OFFSET_TEAM					0x448 //m_iTeamNum
 |  |  |  |     #define OFFSET_TEAM					0x448 //m_iTeamNum
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					|  |  |  |     #define OFFSET_HEALTH				0x438 //m_iHealth
 |  |  |  |     #define OFFSET_HEALTH				0x438 //m_iHealth
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					|  |  | @ -32,11 +32,11 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_OBSERVING_TARGET		0x33e8 //m_hObserverTarget
 |  |  |  |     #define OFFSET_OBSERVING_TARGET		0x33e8 //m_hObserverTarget
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					|  |  |  |     #define OFFSET_MATRIX				0x1b3bd0 |  |  |  |     #define OFFSET_MATRIX				0x1b3bd0 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_RENDER				0x74e7b28 |  |  |  |     #define OFFSET_RENDER				0x7511b88 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     #define OFFSET_WEAPON				0x1a8c //m_latestPrimaryWeapons
 |  |  |  |     #define OFFSET_WEAPON				0x1a8c //m_latestPrimaryWeapons
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					|  |  |  |     #define OFFSET_BULLET_SPEED         0x1ef0 //CWeaponX!m_flProjectileSpeed
 |  |  |  |     #define OFFSET_BULLET_SPEED         0x1f18 //CWeaponX!m_flProjectileSpeed
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					|  |  |  |     #define OFFSET_BULLET_SCALE         0x1ef8 //CWeaponX!m_flProjectileScale
 |  |  |  |     #define OFFSET_BULLET_SCALE         0x1f20 //CWeaponX!m_flProjectileScale
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					|  |  |  |     #define OFFSET_ZOOM_FOV             0x1700 + 0xb8 //m_playerData + m_curZoomFOV
 |  |  |  |     #define OFFSET_ZOOM_FOV             0x1700 + 0xb8 //m_playerData + m_curZoomFOV
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					|  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
 |  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
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					|  |  |  | #elif VERSION == ORIGIN |  |  |  | #elif VERSION == ORIGIN | 
			
		
	
		
		
			
				
					
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					|  |  |  |     #define OFFSET_ENTITYLIST			0x194cb58 |  |  |  |     #define OFFSET_ENTITYLIST			0x1971e08 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_LOCAL_ENT			0x1cfbdb8 //LocalPlayer
 |  |  |  |     #define OFFSET_LOCAL_ENT			0x1d21668 //LocalPlayer
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					|  |  |  |     #define OFFSET_NAME_LIST            0xb9c9360 |  |  |  |     #define OFFSET_NAME_LIST            0xba17f40 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_THIRDPERSON          0x01932920 + 0x6c //thirdperson_override + 0x6c
 |  |  |  |     #define OFFSET_THIRDPERSON          0x01957b30 + 0x6c //thirdperson_override + 0x6c
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					|  |  |  |     #define OFFSET_TEAM					0x448 //m_iTeamNum
 |  |  |  |     #define OFFSET_TEAM					0x448 //m_iTeamNum
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					|  |  |  |     #define OFFSET_HEALTH				0x438 //m_iHealth
 |  |  |  |     #define OFFSET_HEALTH				0x438 //m_iHealth
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					|  |  | @ -75,11 +75,11 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_OBSERVING_TARGET		0x33e8 //m_hObserverTarget
 |  |  |  |     #define OFFSET_OBSERVING_TARGET		0x33e8 //m_hObserverTarget
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					|  |  |  |     #define OFFSET_MATRIX				0x1b3bd0 |  |  |  |     #define OFFSET_MATRIX				0x1b3bd0 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_RENDER				0x74e7b28 |  |  |  |     #define OFFSET_RENDER				0x7511b88 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     #define OFFSET_WEAPON				0x1a8c //m_latestPrimaryWeapons
 |  |  |  |     #define OFFSET_WEAPON				0x1a8c //m_latestPrimaryWeapons
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					|  |  |  |     #define OFFSET_BULLET_SPEED         0x1ef0 //CWeaponX!m_flProjectileSpeed
 |  |  |  |     #define OFFSET_BULLET_SPEED         0x1f18 //CWeaponX!m_flProjectileSpeed
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					|  |  |  |     #define OFFSET_BULLET_SCALE         0x1ef8 //CWeaponX!m_flProjectileScale
 |  |  |  |     #define OFFSET_BULLET_SCALE         0x1f20 //CWeaponX!m_flProjectileScale
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					|  |  |  |     #define OFFSET_ZOOM_FOV             0x1700 + 0xb8 //m_playerData + m_curZoomFOV
 |  |  |  |     #define OFFSET_ZOOM_FOV             0x1700 + 0xb8 //m_playerData + m_curZoomFOV
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					|  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
 |  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
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