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				|  |  |  |  | #if VERSION == STEAM | 
		
	
		
			
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				|  |  |  |  |     #define OFFSET_ENTITYLIST			0x1b0e678 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_LOCAL_ENT			0x1ebf488 //LocalPlayer
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				|  |  |  |  |     #define OFFSET_NAME_LIST            0xbc1c040 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_THIRDPERSON          0x01af3520 + 0x6c //thirdperson_override + 0x6c
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				|  |  |  |  |     #define OFFSET_TIMESCALE            0x014ad600 //host_timescale
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				|  |  |  |  |     #define OFFSET_ENTITYLIST			0x1b0e718 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_LOCAL_ENT			0x1ebf528 //LocalPlayer
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				|  |  |  |  |     #define OFFSET_NAME_LIST            0xbc1c1c0 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_THIRDPERSON          0x01af35c0 + 0x6c //thirdperson_override + 0x6c
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				|  |  |  |  |     #define OFFSET_TIMESCALE            0x014ad6a0 //host_timescale
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				|  |  |  |  |     #define OFFSET_TEAM					0x044c //m_iTeamNum
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				|  |  |  |  |     #define OFFSET_HEALTH				0x043c //m_iHealth
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					|  |  |  | @ -36,13 +36,13 @@ | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34b8 //m_hObserverTarget
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				|  |  |  |  |     #define OFFSET_MATRIX				0x11a210 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_RENDER				0x7641830 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_RENDER				0x76419b0 | 
		
	
		
			
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				|  |  |  |  |     #define OFFSET_WEAPON				0x1a14 //m_latestPrimaryWeapons
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				|  |  |  |  |     #define OFFSET_BULLET_SPEED         0x1ef0 //CWeaponX!m_flProjectileSpeed
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				|  |  |  |  |     #define OFFSET_BULLET_SCALE         0x1ef8 //CWeaponX!m_flProjectileScale
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				|  |  |  |  |     #define OFFSET_ZOOM_FOV             0x16b8 + 0xb8 //m_playerData + m_curZoomFOV
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				|  |  |  |  |     #define OFFSET_AMMO                 0x1644 //m_ammoInClip
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				|  |  |  |  |     #define OFFSET_AMMO                 0x1670 //m_ammoInClip
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				|  |  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
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					|  |  |  | @ -53,11 +53,11 @@ | 
		
	
		
			
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				|  |  |  |  | #elif VERSION == ORIGIN | 
		
	
		
			
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				|  |  |  |  |     #define OFFSET_ENTITYLIST			0x1b0e678 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_LOCAL_ENT			0x1ebf488 //LocalPlayer
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				|  |  |  |  |     #define OFFSET_NAME_LIST            0xbc1c040 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_THIRDPERSON          0x01af3520 + 0x6c //thirdperson_override + 0x6c
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				|  |  |  |  |     #define OFFSET_TIMESCALE            0x014ad600 //host_timescale
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				|  |  |  |  |     #define OFFSET_ENTITYLIST			0x1b0e718 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_LOCAL_ENT			0x1ebf528 //LocalPlayer
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				|  |  |  |  |     #define OFFSET_NAME_LIST            0xbc1c1c0 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_THIRDPERSON          0x01af35c0 + 0x6c //thirdperson_override + 0x6c
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				|  |  |  |  |     #define OFFSET_TIMESCALE            0x014ad6a0 //host_timescale
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				|  |  |  |  |     #define OFFSET_TEAM					0x044c //m_iTeamNum
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				|  |  |  |  |     #define OFFSET_HEALTH				0x043c //m_iHealth
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					|  |  |  | @ -84,13 +84,13 @@ | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34b8 //m_hObserverTarget
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				|  |  |  |  |     #define OFFSET_MATRIX				0x11a210 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_RENDER				0x7641830 | 
		
	
		
			
				|  |  |  |  |     #define OFFSET_RENDER				0x76419b0 | 
		
	
		
			
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				|  |  |  |  |     #define OFFSET_WEAPON				0x1a14 //m_latestPrimaryWeapons
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				|  |  |  |  |     #define OFFSET_BULLET_SPEED         0x1ef0 //CWeaponX!m_flProjectileSpeed
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				|  |  |  |  |     #define OFFSET_BULLET_SCALE         0x1ef8 //CWeaponX!m_flProjectileScale
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				|  |  |  |  |     #define OFFSET_ZOOM_FOV             0x16b8 + 0xb8 //m_playerData + m_curZoomFOV
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				|  |  |  |  |     #define OFFSET_AMMO                 0x1644 //m_ammoInClip
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				|  |  |  |  |     #define OFFSET_AMMO                 0x1670 //m_ammoInClip
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				|  |  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
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