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					|  |  |  |     #define OFFSET_ENTITYLIST			0x1a203b8 |  |  |  |     #define OFFSET_ENTITYLIST			0x1a203b8 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_LOCAL_ENT			0x1dd15e8 //LocalPlayer
 |  |  |  |     #define OFFSET_LOCAL_ENT			0x1dd15e8 //LocalPlayer
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					|  |  |  |     #define OFFSET_NAME_LIST            0xba30ab0 |  |  |  |     #define OFFSET_NAME_LIST            0xba30a40 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_THIRDPERSON          0x01a04db0 + 0x6c //thirdperson_override + 0x6c
 |  |  |  |     #define OFFSET_THIRDPERSON          0x01a04db0 + 0x6c //thirdperson_override + 0x6c
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					|  |  |  |     #define OFFSET_TIMESCALE            0x013fc370 //host_timescale
 |  |  |  |     #define OFFSET_TIMESCALE            0x013fc370 //host_timescale
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					|  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34c8 //m_hObserverTarget
 |  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34c8 //m_hObserverTarget
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					|  |  |  |     #define OFFSET_MATRIX				0x11a210 |  |  |  |     #define OFFSET_MATRIX				0x11a210 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_RENDER				0x7546250 |  |  |  |     #define OFFSET_RENDER				0x75461d0 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     #define OFFSET_WEAPON				0x1a6c //m_latestPrimaryWeapons
 |  |  |  |     #define OFFSET_WEAPON				0x1a6c //m_latestPrimaryWeapons
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					|  |  |  |     #define OFFSET_BULLET_SPEED         0x1f28 //CWeaponX!m_flProjectileSpeed
 |  |  |  |     #define OFFSET_BULLET_SPEED         0x1f28 //CWeaponX!m_flProjectileSpeed
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					|  |  |  |     #define OFFSET_ENTITYLIST			0x1a203b8 |  |  |  |     #define OFFSET_ENTITYLIST			0x1a203b8 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_LOCAL_ENT			0x1dd15e8 //LocalPlayer
 |  |  |  |     #define OFFSET_LOCAL_ENT			0x1dd15e8 //LocalPlayer
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					|  |  |  |     #define OFFSET_NAME_LIST            0xba30ab0 |  |  |  |     #define OFFSET_NAME_LIST            0xba30a40 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_THIRDPERSON          0x01a04db0 + 0x6c //thirdperson_override + 0x6c
 |  |  |  |     #define OFFSET_THIRDPERSON          0x01a04db0 + 0x6c //thirdperson_override + 0x6c
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					|  |  |  |     #define OFFSET_TIMESCALE            0x013fc370 //host_timescale
 |  |  |  |     #define OFFSET_TIMESCALE            0x013fc370 //host_timescale
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					|  |  | @ -82,7 +82,7 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34c8 //m_hObserverTarget
 |  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34c8 //m_hObserverTarget
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					|  |  |  |     #define OFFSET_MATRIX				0x11a210 |  |  |  |     #define OFFSET_MATRIX				0x11a210 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_RENDER				0x7546250 |  |  |  |     #define OFFSET_RENDER				0x75461d0 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     #define OFFSET_WEAPON				0x1a6c //m_latestPrimaryWeapons
 |  |  |  |     #define OFFSET_WEAPON				0x1a6c //m_latestPrimaryWeapons
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					|  |  |  |     #define OFFSET_BULLET_SPEED         0x1f28 //CWeaponX!m_flProjectileSpeed
 |  |  |  |     #define OFFSET_BULLET_SPEED         0x1f28 //CWeaponX!m_flProjectileSpeed
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