|
|
@ -5,8 +5,8 @@
|
|
|
|
|
|
|
|
|
|
|
|
#if VERSION == STEAM
|
|
|
|
#if VERSION == STEAM
|
|
|
|
|
|
|
|
|
|
|
|
#define OFFSET_ENTITYLIST 0x18da2a8
|
|
|
|
#define OFFSET_ENTITYLIST 0x18da338
|
|
|
|
#define OFFSET_LOCAL_ENT 0x1c89868 //LocalPlayer
|
|
|
|
#define OFFSET_LOCAL_ENT 0x1c898f8 //LocalPlayer
|
|
|
|
#define OFFSET_NAME_LIST 0x81330f0
|
|
|
|
#define OFFSET_NAME_LIST 0x81330f0
|
|
|
|
|
|
|
|
|
|
|
|
#define OFFSET_TEAM 0x450 //m_iTeamNum
|
|
|
|
#define OFFSET_TEAM 0x450 //m_iTeamNum
|
|
|
@ -47,8 +47,8 @@
|
|
|
|
|
|
|
|
|
|
|
|
#elif VERSION == ORIGIN
|
|
|
|
#elif VERSION == ORIGIN
|
|
|
|
|
|
|
|
|
|
|
|
#define OFFSET_ENTITYLIST 0x18da2a8
|
|
|
|
#define OFFSET_ENTITYLIST 0x18da338
|
|
|
|
#define OFFSET_LOCAL_ENT 0x1c89868 //LocalPlayer
|
|
|
|
#define OFFSET_LOCAL_ENT 0x1c898f8 //LocalPlayer
|
|
|
|
#define OFFSET_NAME_LIST 0x81330f0
|
|
|
|
#define OFFSET_NAME_LIST 0x81330f0
|
|
|
|
|
|
|
|
|
|
|
|
#define OFFSET_TEAM 0x450 //m_iTeamNum
|
|
|
|
#define OFFSET_TEAM 0x450 //m_iTeamNum
|
|
|
|