|
|
|
@ -443,7 +443,7 @@ void MiniMapRadar(D3DXVECTOR3 EneamyPos, D3DXVECTOR3 LocalPos, float LocalPlayer
|
|
|
|
|
//Radar Window Flags: No Move, Resize, Title bar, Background etc. makes it so you can change it once set.
|
|
|
|
|
|
|
|
|
|
//slash out | ImGuiWindowFlags_::ImGuiWindowFlags_NoMove to move the minimap
|
|
|
|
|
TargetFlags = ImGuiWindowFlags_::ImGuiWindowFlags_NoResize | ImGuiWindowFlags_::ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_::ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_::ImGuiWindowFlags_NoTitleBar;
|
|
|
|
|
TargetFlags = ImGuiWindowFlags_::ImGuiWindowFlags_NoResize | ImGuiWindowFlags_::ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_::ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_::ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_::ImGuiWindowFlags_NoMove;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (RadarSettings::Radar == true)
|
|
|
|
|