|  |  | @ -443,7 +443,7 @@ void MiniMapRadar(D3DXVECTOR3 EneamyPos, D3DXVECTOR3 LocalPos, float LocalPlayer | 
			
		
	
		
		
			
				
					
					|  |  |  | 	//Radar Window Flags: No Move, Resize, Title bar, Background etc. makes it so you can change it once set.
 |  |  |  | 	//Radar Window Flags: No Move, Resize, Title bar, Background etc. makes it so you can change it once set.
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					|  |  |  | 	//slash out  | ImGuiWindowFlags_::ImGuiWindowFlags_NoMove to move the minimap
 |  |  |  | 	//slash out  | ImGuiWindowFlags_::ImGuiWindowFlags_NoMove to move the minimap
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					|  |  |  | 	TargetFlags = ImGuiWindowFlags_::ImGuiWindowFlags_NoResize | ImGuiWindowFlags_::ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_::ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_::ImGuiWindowFlags_NoTitleBar; |  |  |  | 	TargetFlags = ImGuiWindowFlags_::ImGuiWindowFlags_NoResize | ImGuiWindowFlags_::ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_::ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_::ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_::ImGuiWindowFlags_NoMove; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  | 	if (RadarSettings::Radar == true) |  |  |  | 	if (RadarSettings::Radar == true) | 
			
		
	
	
		
		
			
				
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