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@ -63,7 +63,7 @@ async fn main() -> Result<(), anyhow::Error> {
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ColorChoice::Auto,
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)?;
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// This will include youe eBPF object file as raw bytes at compile-time and load it at
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// This will include your eBPF object file as raw bytes at compile-time and load it at
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// runtime. This approach is recommended for most real-world use cases. If you would
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// like to specify the eBPF program at runtime rather than at compile-time, you can
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// reach for `Bpf::load_file` instead.
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