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@ -41,7 +41,7 @@
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#define OFFSET_BULLET_SPEED 0x1f28 //CWeaponX!m_flProjectileSpeed
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#define OFFSET_BULLET_SCALE 0x1f30 //CWeaponX!m_flProjectileScale
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#define OFFSET_ZOOM_FOV 0x1718 + 0xb8 //m_playerData + m_curZoomFOV
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#define OFFSET_AMMO 0x16a4 //m_ammoInClip
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#define OFFSET_AMMO 0x16d0 //m_ammoInClip
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#define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits
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@ -88,7 +88,7 @@
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#define OFFSET_BULLET_SPEED 0x1f28 //CWeaponX!m_flProjectileSpeed
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#define OFFSET_BULLET_SCALE 0x1f30 //CWeaponX!m_flProjectileScale
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#define OFFSET_ZOOM_FOV 0x1718 + 0xb8 //m_playerData + m_curZoomFOV
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#define OFFSET_AMMO 0x16a4 //m_ammoInClip
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#define OFFSET_AMMO 0x16d0 //m_ammoInClip
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#define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits
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@ -97,4 +97,4 @@
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#define OFFSET_GLOW_ENABLE 0x3c8 //7 = enabled, 2 = disabled
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#define OFFSET_GLOW_THROUGH_WALLS 0x3d0 //2 = enabled, 5 = disabled
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#endif
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#endif
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