|  |  | @ -5,10 +5,11 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | #if VERSION == STEAM |  |  |  | #if VERSION == STEAM | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_ENTITYLIST			0x1973ad8 |  |  |  |     #define OFFSET_ENTITYLIST			0x1974ad8 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_LOCAL_ENT			0x1d233d8 //LocalPlayer
 |  |  |  |     #define OFFSET_LOCAL_ENT			0x1d243d8 //LocalPlayer
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_NAME_LIST            0xb9305d0 |  |  |  |     #define OFFSET_NAME_LIST            0xb9315d0 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_THIRDPERSON          0x019596b0 + 0x6c //thirdperson_override + 0x6c
 |  |  |  |     #define OFFSET_THIRDPERSON          0x0195a6b0 + 0x6c //thirdperson_override + 0x6c
 | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     #define OFFSET_TIMESCALE            0x0138b640 //host_timescale
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_TEAM					0x448 //m_iTeamNum
 |  |  |  |     #define OFFSET_TEAM					0x448 //m_iTeamNum
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_HEALTH				0x438 //m_iHealth
 |  |  |  |     #define OFFSET_HEALTH				0x438 //m_iHealth
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -19,6 +20,7 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_VISIBLE_TIME         0x1af4 //CPlayer!lastVisibleTime
 |  |  |  |     #define OFFSET_VISIBLE_TIME         0x1af4 //CPlayer!lastVisibleTime
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_ZOOMING      		0x1c31 //m_bZooming
 |  |  |  |     #define OFFSET_ZOOMING      		0x1c31 //m_bZooming
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_LIFE_STATE			0x798  //m_lifeState, >0 = dead
 |  |  |  |     #define OFFSET_LIFE_STATE			0x798  //m_lifeState, >0 = dead
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_BLEED_OUT_STATE		0x2708 //m_bleedoutState, >0 = knocked
 |  |  |  |     #define OFFSET_BLEED_OUT_STATE		0x2708 //m_bleedoutState, >0 = knocked
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -32,12 +34,13 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34a0 //m_hObserverTarget
 |  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34a0 //m_hObserverTarget
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_MATRIX				0x10e8d0 |  |  |  |     #define OFFSET_MATRIX				0x10e8d0 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_RENDER				0x7430238 |  |  |  |     #define OFFSET_RENDER				0x7431238 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_WEAPON				0x1a8c //m_latestPrimaryWeapons
 |  |  |  |     #define OFFSET_WEAPON				0x1a8c //m_latestPrimaryWeapons
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_BULLET_SPEED         0x1f18 //CWeaponX!m_flProjectileSpeed
 |  |  |  |     #define OFFSET_BULLET_SPEED         0x1f18 //CWeaponX!m_flProjectileSpeed
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_BULLET_SCALE         0x1f20 //CWeaponX!m_flProjectileScale
 |  |  |  |     #define OFFSET_BULLET_SCALE         0x1f20 //CWeaponX!m_flProjectileScale
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_ZOOM_FOV             0x1708 + 0xb8 //m_playerData + m_curZoomFOV
 |  |  |  |     #define OFFSET_ZOOM_FOV             0x1708 + 0xb8 //m_playerData + m_curZoomFOV
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     #define OFFSET_AMMO                 0x16c4 //m_ammoInClip
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
 |  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -48,10 +51,11 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | #elif VERSION == ORIGIN |  |  |  | #elif VERSION == ORIGIN | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_ENTITYLIST			0x1973ad8 |  |  |  |     #define OFFSET_ENTITYLIST			0x1974ad8 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_LOCAL_ENT			0x1d233d8 //LocalPlayer
 |  |  |  |     #define OFFSET_LOCAL_ENT			0x1d243d8 //LocalPlayer
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_NAME_LIST            0xb9305d0 |  |  |  |     #define OFFSET_NAME_LIST            0xb9315d0 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_THIRDPERSON          0x019596b0 + 0x6c //thirdperson_override + 0x6c
 |  |  |  |     #define OFFSET_THIRDPERSON          0x0195a6b0 + 0x6c //thirdperson_override + 0x6c
 | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     #define OFFSET_TIMESCALE            0x0138b640 //host_timescale
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_TEAM					0x448 //m_iTeamNum
 |  |  |  |     #define OFFSET_TEAM					0x448 //m_iTeamNum
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_HEALTH				0x438 //m_iHealth
 |  |  |  |     #define OFFSET_HEALTH				0x438 //m_iHealth
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -62,6 +66,7 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_VISIBLE_TIME         0x1af4 //CPlayer!lastVisibleTime
 |  |  |  |     #define OFFSET_VISIBLE_TIME         0x1af4 //CPlayer!lastVisibleTime
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_ZOOMING      		0x1c31 //m_bZooming
 |  |  |  |     #define OFFSET_ZOOMING      		0x1c31 //m_bZooming
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_LIFE_STATE			0x798  //m_lifeState, >0 = dead
 |  |  |  |     #define OFFSET_LIFE_STATE			0x798  //m_lifeState, >0 = dead
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_BLEED_OUT_STATE		0x2708 //m_bleedoutState, >0 = knocked
 |  |  |  |     #define OFFSET_BLEED_OUT_STATE		0x2708 //m_bleedoutState, >0 = knocked
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -75,12 +80,13 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34a0 //m_hObserverTarget
 |  |  |  |     #define OFFSET_OBSERVING_TARGET		0x34a0 //m_hObserverTarget
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_MATRIX				0x10e8d0 |  |  |  |     #define OFFSET_MATRIX				0x10e8d0 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_RENDER				0x7430238 |  |  |  |     #define OFFSET_RENDER				0x7431238 | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_WEAPON				0x1a8c //m_latestPrimaryWeapons
 |  |  |  |     #define OFFSET_WEAPON				0x1a8c //m_latestPrimaryWeapons
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_BULLET_SPEED         0x1f18 //CWeaponX!m_flProjectileSpeed
 |  |  |  |     #define OFFSET_BULLET_SPEED         0x1f18 //CWeaponX!m_flProjectileSpeed
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_BULLET_SCALE         0x1f20 //CWeaponX!m_flProjectileScale
 |  |  |  |     #define OFFSET_BULLET_SCALE         0x1f20 //CWeaponX!m_flProjectileScale
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_ZOOM_FOV             0x1708 + 0xb8 //m_playerData + m_curZoomFOV
 |  |  |  |     #define OFFSET_ZOOM_FOV             0x1708 + 0xb8 //m_playerData + m_curZoomFOV
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     #define OFFSET_AMMO                 0x16c4 //m_ammoInClip
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
 |  |  |  |     #define OFFSET_ITEM_GLOW            0x2c0 //m_highlightFunctionBits
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
	
		
		
			
				
					|  |  | 
 |